ECEN 4610 Projects
Team members:Dominic Boiko
The objective of this project is to engineer a fully operational three dimensional printer which could then be used to produce functional prototypes. The 3D printer works by depositing an ABS plastic material on a flat surface. The prototype can be any desired 3D object within 3x3x3 foot. The printer would be entirely platform independent, that is to say it will be able to run on the Windows, Apple, and UNIX based operating systems. The user will be prompted with a friendly user interface for printing which would allow the user to configure the printer's settings and functions.
Preliminary Design Review presentation: (3.8 MB PowerPoint)
Critical Design Review presentation: (9.0 MB PowerPoint)
Team members:Christopher Karman
Peter Van Der Hoop
It is a tedious task for students to draw on concrete with chalk as a medium for communication to promote organizations and ongoing events. Similarly, the grounds crews of sporting events have tiresome jobs that require going out to the fields to draw lines and shapes for the corresponding sport. To make these matters nearly effortless and very accurate, we plan on designing and building a robot that can create large recreations of text, pictures and/or follow user input paths. The robot will be able to accurately create drawings on a level platform using markers or chalk. Not only does our robot help with the tasks mentioned above, it also opens up a whole new medium for artists to work with and for kids and adults alike to express their imaginations, not to mention possible use as a rehabilitation device for the handicapped.
Preliminary Design Review presentation: (2.1 MB PowerPoint)
Critical Design Review presentation: (3.8 MB PowerPoint)
Team members:Lucas Greve
The overall design goal of our project is to create a wireless security and loss prevention device. The device would track individual wireless modules that could be attached to mobile electronics like a cell phone or other non-electronic peripherals like your wallet. If the peripheral gets out of range of the main base station, the base station would sound an alarm or vibrate to alert you that you are missing one of your mobile devices.
Preliminary Design Review presentation: (2.6 MB PowerPoint)
Critical Design Review presentation: (6.4 MB PowerPoint)
Team members:Joseph Kramer
Learning a new song or even a new instrument is a tedious process that can be irritating and discouraging attimes. The advent of music-based video games presents a proof-of-concept for alternative means of learning music. Although such games employ simplified controllers, there is no reason why this concept cannot be extended to actual musical instruments. With real-time note recognition, any instrument can be used to interact with the game where the user must play a specific note at a specific time. We will be building a system that is able to recognize musical notes from a musical signal with minimal time delay. We will have the music signal come in to our system through an audio cable and we will output MIDI data. MIDI data is a music standard and contains information on what notes are being played. Once the MIDI data is obtained, it will be sent to a PC to interact with software used to handle MIDI data. The computer will have an interface where the user is able to see what note was just played.
Preliminary Design Review presentation: (1.9 MB PowerPoint)
Critical Design Review presentation: (3.1 PowerPoint)
Team members:Asad Chaudry
Our project is to design a mesh of optical fibers that is conscious of its own state. This mesh will be able to sense changes in its shape, temperature, and strain and then display this data on a monitor. This technology can be used to give robots a sensitive touch, to create wings that can adapt to their current environment and change shape, and to check the temperature of hard to reach places.
Preliminary Design Review presentation: (0.9 MB PowerPoint)
Critical Design Review presentation: (1.5 MB PowerPoint)