(ECEN 4018/5018) Game Theory and Multiagent Systems

This course provides an overview of game theory with a special emphasis on its application to multiagent systems, i.e., systems that are comprised of a collection of interacting and possibly competing decision making entities. Examples drawn from engineered, economics, and social models, including multivehicle robotics, data networks, sensor networks, and electronic commerce.

Term: Spring Semester, 2012
Lecture: Tuesday and Thursday, 12:30-1:45, ECEE 265
Office Hours: ECOT 332, Tuesday 10:30--11:30, Thursday 10:30 -- 11:30, or by email appointment
Text: A Course in Game Theory, Osborne and Rubinstein
Course Ad: [pdf]
Syllabus: [pdf]

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