Table of Contents
VERILOGObjectGEODE
Contents
How ObjectGEODE was born
Toolset components(1): First Generation
Toolset components(2): Validation / Verification
Toolset components(3): SDL Goes OO
Toolset components(4): Additional tools
Contents
Why SDL?
Gain One Abstraction Level (4GL)
Just another language
An OO approach to architectural design
Use A Popular Concept: FSM
Eliminate errors before going to target
Auto-code the mechanical aspects of the design
Setup Guide
Setup Guide
Setup Guide (continued)
Setup Guide (continued)
A simple application from end to end
A simple application from end to end
Application Presentation
Contents
UML modeling
UML modeling
UML modeling
UML Modeling
Contents
MSC Modeling
MSC Modeling (Scenario)
MSC editor (low level)
MSC editor (low level)
MSC editor (low level)
MSC editor (low level)
MSC editor (low level)
MSC editor (low level)
MSC editor (low level)
MSC editor (high level)
Contents
SDL modeling
SDL modeling
SDL modeling
SDL modeling
SDL modeling
SDL modeling
SDL modeling
SDL modeling
SDL modeling
SDL modeling
Contents
Benefits of UML + SDL + MSC
SDL Simulation modes
Design Validation using ObjectGEODE
Application generation with ObjectGEODE
Distributed real-time applications with ObjectGEODE
Contents
Design of concurrent objects vs. passive objects
Passive objects design: UML Class diagrams
Trace-ability rules
Contents
SDL simulation
SDL simulation
SDL simulation
SDL simulation
SDL simulation
SDL simulation
SDL simulation
SDL simulation
SDL simulation
SDL simulation
SDL simulation
SDL simulation
SDL simulation
SDL simulation
SDL simulation
SDL simulation
SDL simulation
SDL simulation
Contents
SDL application builder
SDL application builder
SDL application builder
SDL application builder
SDL application builder
SDL application builder
Contents
Design tracer
Design tracer
Design tracer
Design tracer
Design tracer
Design tracer
Design tracer
Design tracer
Design tracer
Troubleshooting (UNIX)
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Other information: ECEN 4003/5003 ObjectGeode Tutorial -- Getting Started
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